The Xiavos are an underwater race said to be descended from the Hurdin. They have built large underwater empires but have had a general isolationist policy to what they call the surface world. They can often raid the surface without warning and even attack ships, though only doing so to targets that are unable to defend itself. The Xiavos are intelligent and proud but also a highly ruthless race and practise slavery.
Xiavos are humanoid with long lakes that when placed together resemble fish tails, and tend to have scaly skin and thicker bodies. Xiavos are heavier than surface humans of similar height, with dense bones, thick torsos, and strong swimming muscles, though their bodies are naturally buoyant enough that they move with ease underwater. They can breathe underwater. Their capital city is the undercity of Seranthi, and their Empire the Xiavos. The inhabit the oceans and sea and have occasionally made trade, though preferring to remain isolated
Xiavos for Allurian history have guarded ancient sites and fallen temples as well as elemental portals for these have presented the greatest threat to their survival. They have wars against various sea monster, elements and aboleths and various Kuo-Toa tribes
Languages
Common
Primodial
Tags
Humanoid
Ability Bonuses
STR +2
DEX +1
CON +1
INT +2
WIS +-1
CHA +-1
Universal Racial Features
Abolethic Resistance
Racial Feature
Gain advantage on saving throws when targeted by an Creature with the Aboleth tag ability or spell
Amphibious
Racial Feature
Your swim speed is equal to movement speed and you can always breath in water.
Hunter Training and Contempt
Racial Feature
You gain proficiency in javellins, shortbows and tridents and ignore any penalty that occurs when fighting in water.
In addition gain +1 damage with these weapon when attacking creatures of 2 levels or more below yours
Lesser Darkvision
Racial Feature
You gain lesser darkvision
Resistance of the Depth
Racial Feature
When taking cold damage, reduce it by your level, to a minimum of 1.
Sea Speaker
Racial Feature
You gain a +3 on animal handling checks against aquatic of amphibious animals
Swift Tide
Racial Feature
At the end of your turn, if you have not used the move action, you may expend your reaction to move half your movement speed + 10ft.
Features by Class
No class-specific racial features.
Features by Subrace
No subrace-specific racial features.