Codex: Armor
Clothing Armor
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits | Estimated Value |
|---|---|---|---|---|---|---|---|---|---|
| Bodysuit | 0 | 0 | 24 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
9 - 13 gp |
| Civilian Clothing | 0 | 0 | 18 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
9 - 13 gp |
| Explorer Clothing | 0 | 0 | 20 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
10 - 15 gp |
| Formal Wear | 0 | 0 | 12 | — | 5 | 1 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
9 - 13 gp |
| Loincloth/Kilt | 0 | 0 | — | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
9 - 13 gp |
| Martial Robe | 0 | 0 | 22 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
9 - 13 gp |
| Naked/Undergarments | 0 | 0 | — | — | 0 | 0 | unarmored |
Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
8 - 12 gp |
| Robes | 0 | 0 | 26 | 4 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
9 - 13 gp |
| Slitted/Exposed Robes | 0 | 0 | 30 | 4 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
9 - 13 gp |
| Eladari Battlemage Robes | 1 | 2 | 26 | 8 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
3,000 - 4,500 gp |
| Spidersilk Bodysuit | 1 | 2 | 30 | 8 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
2,600 - 3,900 gp |
Heavy Armor
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits | Estimated Value |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Dragonbone Armor | 3 | 9 | 7 | 18 | 15 | 3 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
995 - 1,500 gp |
| Cobbled Armor Plate | 4 | 4 | 7 | 18 | 15 | 4 | heavy | — | 180 - 270 gp |
| Heavy Chain | 4 | 3 | 9 | 18 | 15 | 3 | heavy |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
125 - 190 gp |
| Rodanin Greatsword Plate | 4 | 4 | 12 | — | 1 | 1 | heavy |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
1,000 - 1,500 gp |
| Splint Mail | 4 | 4 | 8 | 16 | 10 | 2 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
220 - 330 gp |
| Three Quarter Plate | 4 | 5 | 8 | 16 | 10 | 3 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
380 - 570 gp |
| Brotherhood of the Brave Plate | 5 | 6 | 10 | 17 | 5 | 1 | heavy |
Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
1,100 - 1,650 gp |
| Elderbeard Full Plate | 5 | 7 | 7 | 20 | 30 | 2 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
995 - 1,500 gp |
| Full Plate | 5 | 5 | 7 | 18 | 30 | 4 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
485 - 730 gp |
| Castle Forged Full Plate | 6 | 5 | 7 | 18 | 30 | 4 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Bulwark
You gain a +2 on saving throws against area of effect effects |
665 - 995 gp |
| Dwarvish Dead Pass Breaker Armor | 6 | 6 | 7 | 20 | 35 | 6 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
940 - 1,400 gp |
| Mountain Wardens Plate | 6 | 7 | 8 | 18 | 15 | 2 | heavy |
Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
1,300 - 1,950 gp |
| Swan Knight Plate | 6 | 5 | 12 | 18 | 10 | 3 | heavy |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects |
2,900 - 4,400 gp |
| Gendarme Plate | 7 | 6 | 7 | 18 | 15 | 3 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical |
1,250 - 1,850 gp |
| Heavy Dragonscale Armor | 7 | 7 | 8 | 17 | 10 | 2 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
1,900 - 2,850 gp |
| Ironsworn Plate | 7 | 6 | 12 | 19 | 15 | 3 | heavy |
Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
5,100 - 7,700 gp |
| Warriors of the Vault Armor | 7 | 9 | 6 | 22 | 20 | 2 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
2,500 - 3,750 gp |
Light Armor
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits | Estimated Value |
|---|---|---|---|---|---|---|---|---|---|
| Battle Kilt/Skirt | 1 | 1 | 24 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
40 - 59 gp |
| Blood Sister Battle Loincloth | 1 | 2 | 28 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
570 - 855 gp |
| Boiled Wax Leather | 1 | 2 | 18 | 10 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
345 - 515 gp |
| Buckle Armor | 1 | 1 | 17 | 12 | 0 | 1 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
20 - 30 gp |
| Cutout Fitted Feathersteel Skirt and Plate | 1 | 2 | 22 | 12 | 0 | 0 | light | — | 415 - 625 gp |
| Form Fitted Leather | 1 | 1 | 22 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
35 - 53 gp |
| Leather Armor | 1 | 1 | 18 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
26 - 40 gp |
| Padded Armor | 1 | 1 | 16 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
22 - 33 gp |
| Quilted Armor | 1 | 1 | 18 | 10 | 0 | 1 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
26 - 40 gp |
| Slyvorin Wardancer Loincloth | 1 | 2 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
560 - 835 gp |
| Studded Leather | 1 | 2 | 18 | 10 | 0 | 1 | light | — | 310 - 470 gp |
| Two Piece Exotic Hide Wrap and Loincloth | 1 | 2 | 26 | 6 | 0 | 0 | light |
Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
505 - 760 gp |
| Breastplate | 2 | 3 | 16 | 12 | 0 | 1 | light | — | 1,150 - 1,750 gp |
| Chitin Light Plate | 2 | 2 | 18 | 10 | 0 | 1 | light | — | 745 - 1,100 gp |
| Fusilier Armor | 2 | 2 | 20 | 12 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
1,100 - 1,650 gp |
| Gamberson Feathersteeel Armor Jacket | 2 | 1 | 20 | 10 | 5 | 0 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
330 - 490 gp |
| Kilted Breastplate | 2 | 3 | 18 | 10 | 0 | 0 | light | — | 1,400 - 2,100 gp |
| Reinforced Dragline Silk Bodysuit | 2 | 0 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
43 - 64 gp |
| Reinforced Feathersteel Leather Plate and Skirt | 2 | 2 | 20 | 12 | 1 | 0 | light | — | 870 - 1,300 gp |
| Rodanin Ranger Vest | 2 | 2 | 20 | 10 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
955 - 1,450 gp |
| Spidersilk Bodysuit Armor | 2 | 2 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
1,450 - 2,150 gp |
| Chain Shirt | 3 | 2 | 17 | 12 | 5 | 2 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
1,400 - 2,100 gp |
| Commmando Armor Kit | 3 | 2 | 16 | 16 | 0 | 0 | light |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Comfort
The armor is so comfortable that you can rest normally while wearing it |
1,450 - 2,200 gp |
| Dragonbone Light Plate | 3 | 3 | 20 | 13 | 0 | 0 | light |
Bulwark
You gain a +2 on saving throws against area of effect effects Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
3,500 - 5,250 gp |
| Fitted Light Exotic Hide Vest with Short Skit | 3 | 2 | 22 | 10 | 0 | 1 | light | — | 1,850 - 2,800 gp |
| IIluskanian Givali Armor | 3 | 2 | 20 | 12 | 5 | 1 | light | — | 1,600 - 2,450 gp |
| Kit of the Black Watch | 3 | 3 | 24 | 15 | 0 | 0 | light |
Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Comfort
The armor is so comfortable that you can rest normally while wearing it Bulwark
You gain a +2 on saving throws against area of effect effects |
5,600 - 8,400 gp |
| Spidersilk Reinforced Padded Armor | 3 | 2 | 24 | 8 | 0 | 0 | light |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
2,650 - 3,950 gp |
| Starsteel Light Vest | 3 | 3 | 24 | 8 | 0 | 0 | light |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
3,900 - 5,850 gp |
Medium Armor
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits | Estimated Value |
|---|---|---|---|---|---|---|---|---|---|
| Chain Mail | 3 | 2 | 14 | 12 | 10 | 3 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
105 - 160 gp |
| Cutout Half Plate and Loincloth | 3 | 2 | 18 | 14 | 0 | 1 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
150 - 230 gp |
| Form Fitted Scale | 3 | 3 | 15 | 10 | 5 | 0 | medium | — | 215 - 320 gp |
| Half Plate | 3 | 4 | 14 | 14 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
415 - 620 gp |
| Lamenar Armor | 3 | 3 | 14 | 12 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
175 - 265 gp |
| Plate Reinforced Coat | 3 | 2 | 16 | 14 | 5 | 1 | medium | — | 110 - 170 gp |
| Rodanin Legionarie Prime Plate | 3 | 4 | 14 | 15 | 5 | 1 | medium |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
415 - 620 gp |
| Rodanin Legion Armor | 3 | 3 | 14 | 14 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
175 - 265 gp |
| Scale Mail | 3 | 2 | 14 | 13 | 5 | 2 | medium | — | 96 - 145 gp |
| Tempered Scale Mail | 3 | 3 | 14 | 12 | 5 | 2 | medium | — | 195 - 295 gp |
| Armor of the Old Guard | 4 | 4 | 14 | 12 | 5 | 2 | medium |
Comfort
The armor is so comfortable that you can rest normally while wearing it Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
680 - 1,000 gp |
| Castle Forged Half Plate | 4 | 4 | 12 | 14 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
570 - 855 gp |
| Eladari Guardian Plate | 4 | 4 | 22 | 10 | 0 | 0 | medium |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical |
1,050 - 1,600 gp |
| Harrowbone Plare | 4 | 4 | 12 | 16 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
430 - 645 gp |
| Iluskanian Revali Vest and Skirt | 4 | 3 | 18 | 16 | 5 | 2 | medium |
Bulwark
You gain a +2 on saving throws against area of effect effects |
550 - 825 gp |
| Lattice Armor | 4 | 3 | 11 | 16 | 10 | 3 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
310 - 465 gp |
| Plate of the Pureborn | 4 | 2 | 16 | 15 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Comfort
The armor is so comfortable that you can rest normally while wearing it Bulwark
You gain a +2 on saving throws against area of effect effects |
325 - 490 gp |
| Shurin Spearmaiden Lamenar | 4 | 3 | 22 | 13 | 0 | 0 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical Comfort
The armor is so comfortable that you can rest normally while wearing it |
780 - 1,150 gp |
| Silayrian Imperial High Guard Plate | 4 | 2 | 18 | 12 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
310 - 465 gp |
| Soverign Guards' Plate | 4 | 4 | 20 | 15 | 5 | 2 | medium |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor as long as they are not magical Bulwark
You gain a +2 on saving throws against area of effect effects |
1,100 - 1,650 gp |
| Plate of the Royal Guard | 5 | 4 | 16 | 17 | 0 | 1 | medium |
Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
960 - 1,450 gp |
| Starsteel Armor of the Silverguard | 5 | 5 | 20 | 12 | 0 | 1 | medium |
Augmented Threshold
This armor, armor value can only be reduced to a max of 25%(rounded up) even by effects that ignore armor even if they are magical Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects |
3,200 - 4,800 gp |
Shield Armor
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits | Estimated Value |
|---|---|---|---|---|---|---|---|---|---|
| Buckler Shield | 1 | 1 | 18 | 8 | 0 | 0 | shield | — | 0 - 0 gp |
| Wooden Shield | 2 | 2 | 16 | 10 | 0 | 0 | shield | — | 12 - 18 gp |
| Dwarven Battleshield | 3 | 2 | 14 | 14 | 0 | 0 | shield |
Bulwark
You gain a +2 on saving throws against area of effect effects |
170 - 255 gp |
| Steel Shield | 3 | 2 | 12 | 15 | 5 | 1 | shield | — | 145 - 215 gp |
| Reinforced Steel Shield | 4 | 2 | 12 | 17 | 5 | 1 | shield | — | 310 - 465 gp |
| Shield of the Immortals | 4 | 3 | 16 | 20 | 10 | 2 | shield |
Bulwark
You gain a +2 on saving throws against area of effect effects |
615 - 920 gp |
| Tower Shield | 4 | 3 | 7 | 17 | 10 | 2 | shield | — | 515 - 775 gp |