Prestige Class high-magic-mage

High Magic Mage

Claimed by the Elves as an invention of their own, this is only a half truth, for it was discovered by an ancient gnomish mage and catalogued as a polar opposite to dark magic. Though it was only with the elves long lifespan and bond with lirineoix was this form of magic catalogued. High Magic binds the four core origins of magic together, channeling them in union to create spells of impressive power. To do such a feat unlike dark magic or necromancy has no shortcuts, rather centuries of study and impressive natural talent is required to even grasp the basics. For this only the long lived races have been able to use it and even then only sparingly for its full might is a closely guarded secret.
Entry Level
L7
Configured Levels
13

Prestige Class Details

Code
high-magic-mage
Minimum Entry Level
L7

Entry Requirements

Requirement Group 1

Match inside group: OR
Kind Requirement Raw Details
Class level (e.g., Fighter 5+)
Class: Wizard at L7+
Group 1
Operator: OR
Min Class Level: 7
Class level (e.g., Fighter 5+)
Class: Druid at L7+
Group 1
Operator: OR
Min Class Level: 7
Class level (e.g., Fighter 5+)
Class: Cleric at L7+
Group 1
Operator: OR
Min Class Level: 7

Prestige Level Progression

Prestige Level Counts-As Mode Fixed Counts-As Allowed Counts-As Choices
P1 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P2 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P3 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P4 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P5 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P6 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P7 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P8 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P9 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P10 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P11 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P12 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid
P13 Choose at level-up — pick one of the allowed classes
Cleric Wizard Druid

Prestige Features

Prestige Level 2

High Magic Dedication - Dedicated Scholar

P2 Grants ClassFeature
PHM1-2
Granted Feature
High Magic Dedication - Dedicated Study (PHM1-2)

You must spend at least 1.5 hours of free time preparing spells after each long rest This cannot be done as part of a long or short rest. If you do not do so, you cannot use or gain the benefits of high magic mage for the next 16 hours.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Lore of High Magic

P2 Grants ClassFeature
PHM1
Granted Feature
Lore of High Magic (PHM1)

You learn 2 high magic spells and can learn spells from the High Magic spell list up to 4th level.


When you cast a high magic spell, you use twice the amount of spell slots of that level.

High Magic spells must also be prepared in advance, reserving the two spell slots that will be used for it. These two spell slots can only be used for that stated high magic spell.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Student of the Four Origins

P2 Grants ClassFeature
PHM1-1
Granted Feature
Student of the Four Origin (PHM1-1)

When contesting spell checks, counterspelling or dealing with effects targetted against you or are targeting effects. You are considered to be able to be using any of the origins, or multiple of. This means you can consider yourself a divine, arcane, occult or primal caster for the sake of any checks or effects.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 3

Shield of the Weave

P3 Grants ClassFeature
PHM2
Granted Feature
Shield of the Weave (PHM2)

You select a benefits for 2 turns you cast a high magic spell


Primal: Protect of Lirneoix

+2 to defence and resistance to non magical damage


Arcane: Ward of Lirineoix

Gain a +3 to ward


Divine: Shield of Lirineoix

Gain +3 on saves vs magical effects.


Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 4

Scholar of magic

P4 Grants ClassFeature
PHM3
Granted Feature
Scholar of Magic (PHM3)

Select 2 spells from a spell list not of your own that is a core origin. You learn it. For each additional prestige class level you gain, select another to learn.

For these spells you must declare at a long rest what slot they are going to be used and that slot can only be used for that spell.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 5

Expert of High Magic

P5 Grants ClassFeature
PHM4
Granted Feature
Expert of High Magic (PHM4)

You learn 2 high magic spells and can learn spells from the High Magic spell list up to 6th level.


High Magic spells must also be prepared in advance, reserving the two spell slots that will be used for it. These two spell slots can only be used for that stated high magic spell.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 6

Superb Analysis and dispelling

P6 Grants ClassFeature
PHM5
Granted Feature
Superb Analysis and dispelling (PHM5)

You can attempt a spellcasting check to attempt to analyse a magical effect or spell. For each hour you can analyse the effect even while doing other things.  Each successful spellcasting check gains a +3 stacking bonus to a max of your wizard level. In addition your dispel magic gains a range of 2000ft, and you can use this stacking bonus when doing a contested spellcasting check

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 7

Fusion of Origins

P7 Grants ClassFeature
PHM6
Granted Feature
Fusion of Origins (PHM6)

A signature of the High Magic is to effortlessly combine various origins. When casting a spell, you can modify the spell using one of these as long as the spell is not part of the origin.


Arcane Fuse: Increase the range of the spell by 25%


Primal Fuse: The spell now provides the target with 1D6 temporary hitpoints and +1 to defence


Divine Fuse: Grant Ward 4 


Occult Fuse: The spell causes those affected to become off-guard until the end of the round.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 8

Master of High Magic

P8 Grants ClassFeature
PHM8
Granted Feature
Master of High Magic (PHM7)

You learn 2 high magic spells and can learn spells from the High Magic spell list up to 8th level.


High Magic spells must also be prepared in advance, reserving the two spell slots that will be used for it. These two spell slots can only be used for that stated high magic spell.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 9

True Counterweave

P9 Grants ClassFeature
PHM9
Granted Feature
True Counterweave (PHM8)

High Magic thanks to their deep knowledge of magic are masters of dispelling and removing effects


When you are attempting to neutralise a spell effect that is harmful, or is targeted towards you using counterspell or any sort of contested spell check. You are able to expand a spell slot to gain twice the spell slot level to your roll

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 10

Legendary High Magic

P10 Grants ClassFeature
PHM10
Granted Feature
Legendary High Magic (PHM9)

You learn 1 9th level high magic spell slot. This spell only uses one spell slot abd must be prepared in advance to use that slot in a long rest.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 11

Prepared Mastery

P11 Grants ClassFeature
PHM11
Granted Feature
Prepared Mastery (PHM10)

Select a single spell of 8th level and below, your superb study of this spell allow you to cast it as 1 action less and be considered from any spell list.

Kind
Class Feat
Scope
Class Feature
Usage
Active
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 12

Attuned to Magic

P12 Grants ClassFeature
PHM12
Granted Feature
Attuned to Magic (PHM12)

You in an aura of 30ft cause magical effects to always be casted one level lower. Their DC is also decreased by 1. Shield of the weave now affects allies in this radius.

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1

Prestige Level 13

Apothesis

P13 Grants ClassFeature
PHM13
Granted Feature
Apothesis (PHM11)

You have reached a height of magic only a scant few mortals have reached. You learn 1 10th level high magic spell slot. This spell only uses one spell slot abd must be prepared in advance to use that slot in a long rest.


Kind
Class Trait
Scope
Class Feature
Usage
Passive
Spell Learning Mode
Scholar / Spellbook
Known Spell Swaps / Level
1