Arcane Arrows
MAL2
Enchanted Arrows (MA1)
You can craft enchanted arrows equal to your spellcasting modifier + half your Magic Archer level for 2 hours and hold up to your spellcasting modifier.
You can craft the following arrows
Flaming Arrow
This arrow does a bonus of 3D6 fire damage on hit.
Enfeebling Arrow
On-hit, make the target make a fortitude saving throw.
CF/F: Weakened(Body) 2 for one minute, 1D12 necrotic damage
CS/S: No effect
Grasping Arrow
On-hit the target takes 1D8 poison damage and must makes a reflex save.
CF/F: For the next minute, they must succeed an athletics check against your DC or cannot move or dash. On a failed athletics check they take 1D6 slashing damage,
Psyhic Arrow
The target must make a will save on-hit
CF/F: Weakened(Mind) 2 for one minute, 1D12 Psychic damage
CS/S: No effect
Bursting Arrow
Arrow the target on-hit the arrow explodes doing 2D8 force damage in a 5ft radius of the target,
Shocking Arrow
The target makes a fortitude save on-hit, taking 2D6 lightning damage
CF: Stun 2
F: Stun 1
S/CS: N/A
Ice Arrow
The target makes a fortitude save on-hit, taking 2D8 cold damage.
CF/F: Speed reduced by half for one minute
CS/S: N/A
- Kind
- Class Trait
- Scope
- Class Feature
- Usage
- Passive
- Spell Learning Mode
- Scholar / Spellbook
- Known Spell Swaps / Level
- 1