Magic — Glossary

Showing 5 terms used in this rulebook.

A D M W

A

Advantage

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Aliases: advantage, Advantage
You can roll the dice again and use the higher value. This can stack
Match: whole-word, case-insensitive, priority 0.

Armor

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Aliases: armor, Armor
You reduce hit roll based damage based on your armor values where 1 armor reduces 1 damage for every 10 damage done
Match: whole-word, case-insensitive, priority 0.

D

Defence

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Aliases: Defence, defence
Defence is the value required to hit the target. If your dodge is higher than the attack roll, the attack misses.
Match: whole-word, case-insensitive, priority 0.

M

Master

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Aliases: Master, master
Master Proficiency tier is a +8
Match: whole-word, case-insensitive, priority 0.

W

Ward

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Aliases: ward, Ward
You reduce all incoming damage by <ward value>x10%, rounded down. You can have multiple sources of ward provided it states you gain a + to ward,
Match: whole-word, case-insensitive, priority 0.