Published on August 23, 2025
๐๐ฒ๐ด๐ฒ๐ป๐ฑ
โข C โ Common troops. Always found in the military
โข UC โ Uncommon troops. Specalised or Elite units only found in specific situations
โข R โ Rare troops. Only seen in special circumstances or the best of the best in faction.
โข The number indicates the rough level in LOR terms of that character.
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๐๐น๐น๐๐ฟ๐ถ๐ฎ๐ป
๐ฅ๐ผ๐ฑ๐ฎ๐ป
Rodan is the largest military in Allurian, and for a reason. Itโs military is the unchallenged best in the world. It mixes quality and quantity, led by a professional officer corp and a large NCO force. This makee Rodanin forces exceptionally well led to even small unit size. In addition to being able to easily recruit vast soilders with huge reserves, Rodan is able to equip the common soilders with high quality steel.
Rodan is the masters of combined arms warfare, not over emphasising on any aspect. It boast artillery, infantry, calvary and spellcasters that are only surpassed by the absolute masters in those fields. Itโs tactics emphasise adaptibility so that any situation they are able to adapt to.
๐ง๐ผ๐๐ป ๐ช๐ฎ๐๐ฐ๐ต (C1-2)
The militia part time security forces of most Rodanin towns and lesser cities. Can be pressed in battle in emergency
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ ๐๐ฎ๐๐๐น๐ฒ ๐ ๐ฎ๐ด๐ฒ (C5-12)
The spellcasters of Rodanโs military. Their skills can range wildly. Nevertheless, they are an integral part of Rodanโs military.
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐ฅ๐ฒ๐๐ฒ๐ฟ๐๐ถ๐๐ (C2-4)
Rodan employs a large professional force including mass amounts of reservist that can be called upon to action. While not as fresh or sharp, reservist are neverthless well equipped and well trained troops capable of high discipline formations
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐๐๐ ๐ถ๐น๐ถ๐ฒ๐ฟ๐ถ๐ฒ (C2-4)
Support infantry, typically artillery or light archers. These generally were men not as well trained and coming from those not capable, trusted or commited as Principle
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐ฃ๐ฟ๐ถ๐ป๐ฐ๐ถ๐ฝ๐น๐ฒ (C3-6)
Principles make up the bulk of Rodanin Infantry and are widely regarded as the best frontline infantry in Allurian. Well trained, well equipped with spears, swords and plate armor and most importantly available in huge numbers. While Principles do not favor the bow, they are trained and moderately capable. They fight in disciplined formations, using superior number, discipline and equipment to smash enemy formations. Capable of offence and defence without issue and led by a profeesional officer corp, a rarity in the sea of noble led forces.
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐ ๐๐๐ธ๐ฒ๐ฒ๐๐ฒ๐ฟ๐ (UC4-6)
Rodan employs a large force of blackpowder wielding troops. Well trained in close quarters and muskets. These troops provide a devestating element. While its black powder availability and advancment are not equal to that of Shurin. It is a testamant to Rodanโs flexibility every means of warfare they are equipped with.
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐๐ฟ๐ฒ๐ฎ๐๐๐๐ผ๐ฟ๐ฑ (UC6-7)
The Elite bodyguards of Rodanin officers and the shock troops of Rodanin formations. The greatswordw areb famed for their usage of the greatsword in conbat, keeping foes at bay with reach and cutting them with great skill.
๐๐ฒ๐ด๐ถ๐ผ๐ป๐ฎ๐ฟ๐ถ๐ฒ ๐๐ฎ๐น๐๐ฎ๐ฟ๐ (C5-7)
Rodan places far less emphasis on calvary as many of the nations. Nevertheless, it posses a large highly capable force of mounted warriors capable of attack and defence. Its calvary are well armored, cordinated and trained, if lacking in individual skill compared to the more famous horses of Naskrim and Cadmir.
๐ฅ๐ผ๐ฑ๐ฎ๐ป๐ถ๐ป ๐ฅ๐ฎ๐ป๐ด๐ฒ๐ฟ๐ (UC 5-9)
The Rangers of Rodan are highly elite light reconissance infantry. Equipped with longswords and longbows, they are experts are living in the wild, scouting and archery and are the eyes and ears of any Rodanin formation, while being more than capable fights
๐ง๐ต๐ฒ ๐ช๐ต๐ถ๐๐ฒ ๐๐๐ฎ๐ฟ๐ฑ (UC 6-9)
The White Guard is Rodanโs elite. The very best soilders available to Rodanโs military forces. They act are the guardians of Rodanโs most important military, culture and strategic areas.
๐๐๐๐๐ผ๐ฑ๐ถ ๐ ๐ฎ๐ป๐๐น๐ฒ (UC 5-10)
Custoid Mantle agents and wardens are the intelligence and security forces of Rodan. Specalised into covert operations, intelligence, and specalised security units. An situation that calls upon Custoid Mantle Forcee have signified something has gone very wrong indeed.
๐๐น๐ฎ๐ฑ๐ฒ๐ ๐ผ๐ณ ๐๐ฟ๐ป๐ฎ๐น๐ถ๐ป (R 8-10)
Named after a legendary Rodanin commander. The blades as they are known are a elite, rapid respnse force. Riding noble pegasus, these warriors are hand picked from Rodanin formations. They are few in numbers, but will arrrive in force to respond to the most dire and ugren situation
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๐ก๐ฎ๐๐ธ๐ฟ๐ถ๐บ
The harsh nothern lands of Naskrim gives way to a formidable warrior culture. One build on strength and resilience. The horses of Naskrim are famed for durability, speed, bravery and strength and riding them into battle are the famed knights of Naskrim. Naskrim fights with a mix of ferocious infantry mixed with specalised support units and its iconic Knights of Naskrim to bring decisive victories in battle.
๐๐ฒ๐๐ถ๐ฒ๐ (C1-3)
Levies are raised mass formations of infantry wearinga variety of light and medium armor and wielding a variety of weapons. In war tens of thousands are raised all over Naskrim. Most men and women in Naskrim train to fight from birth and what they lack in equipment and discipline they make it for it ferociousness and determination. It is foolish to underestimate them as untrained peasants.
๐๐ผ๐๐๐ฒ ๐๐๐ฎ๐ฟ๐ฑ (C1-6)
House Guards are the professional soldiers maintained by Naskrim noble houses. They range frkm town guards, patrol forced and garrison forces. Well equipped and well trained. House guards are usually the core of any foot element. Well drilled in the longsword, spear, shield, longbow and crossbow. These professional troops have Naskrimโs famed feriousness and determination with castle forged steel and disciine
๐ฆ๐พ๐๐ถ๐ฟ๐ฒ ๐๐ป๐ถ๐ด๐ต๐ ๐ผ๐ณ ๐ก๐ฎ๐๐ธ๐ฟ๐ถ๐บ (C1-4)
To become a Knight of Naskrim, many boys and girls enter the tough knights schools of each house. At their final stage, they undertake squireship under knights It is not uncommon to find Squires alongside the Knights of Naskrim. Refining their skills and learning. While green and untested, these teenagers have years of training under their belt, and many have earned renowned.
๐๐ป๐ถ๐ด๐ต๐ ๐ผ๐ณ ๐ก๐ฎ๐๐ธ๐ฟ๐ถ๐บ (C4-12)
For many boys and girls in Naskrim, being a Knight is the ultimate dream. Trained in mounted and unmounted warfare, a knight of Naskrim can be an expert in the lance, longsword, axes and shortbow. Knights are very well equipped and trained. Knighted after years of training, a Knight of Naskrim is a formidable fighter, and their calvary charges and vailant stands haveade them famous all over Allurian.
๐ก๐ฎ๐๐ธ๐ฟ๐ถ๐บ๐ป๐ถ ๐ช๐ฎ๐ฟ ๐๐ฎ๐๐๐ฒ๐ฟ (UC3-12)
Naskrimn uses spellcasters, while not to the same extent as many factions. They still exist and are incredibly valued asset.
๐ช๐ถ๐น๐ฑ ๐ช๐ผ๐น๐๐ฒ๐ (UC6-12)
The Wild Wolves are specalist knights of House Whitefyre. Highly aggresive, fast and hard hitting. the Wild Wolves are the vanguard of any aggresive action of Whitefyre forces and act as the scoust of a force. They are ferocious fightere, able to smash through enemy lines with sheer will.
๐ฆ๐๐ผ๐ฟ๐ป ๐ฆ๐๐ผ๐ฟ๐ฑ๐ (UC6-12)
The elite knights of Naskrim Sworn swords are those whose blades are sworn directly to the personal retinue of nobles and key individuals. Famous for being elite duelist, bodyguards and as shock troops. The sworn swords are common among Rucermere, Tadriel and Moryn houses acting as key elite shock calvary, bodyguards pr vanguards.
๐ฆ๐๐ผ๐ฟ๐บ๐ฏ๐ฟ๐ฒ๐ฎ๐ธ๐ฒ๐ฟ ๐๐ป๐ถ๐ด๐ต๐๐ (UC6-12)
Stormbreaker Knights are the elite of House Darton. Clad in the heaviest of steel, they and their horses as the first to charge through enemy lines. Widely considered by experts the best shock calvary in Allurian, the stormbreakers are practically a force of nature.
๐๐ฐ๐ฒ ๐๐๐ฎ๐ฟ๐ฑ (R8-12)
In the frozen north where ice spirits lay, the ice guard is an all female organisation whose bodies have been touched by such frozen magic. Few in numbers, the Ice Guard serve as some of the best infantry and archer forces available to Naskrim, more specifically to House Whitefyre. Armed with frozen bows and glaives, they are defenders of some of the coldest regions in Naskrim, maintaining peace with the frozen spirits.
๐๐ฟ๐ผ๐๐ ๐ช๐ถ๐๐ฐ๐ต (R8-12)
Ice witch are those in ice guard who are even greater in connection and have made deals to gain great ice powers. These casters are rare, but they bring deadly ice magic to battle, and their power only grows the deeper and colder they are into Naskri.
๐๐ป๐ถ๐ด๐ต๐๐ ๐ผ๐ณ ๐๐ต๐ฒ ๐๐ฎ๐น๐ฐ๐ผ๐ป (R10-14)
Riding rare great falcons, the Knights of the Falcon are a rare breed in Naskrim. Few past through the trails, and fewer still tame one of the great falcons to ride it into battle. For those who do however, they bring the ferociousness of a Naskrimni knight to a deadly air element.
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๐ฆ๐ต๐๐ฟ๐ถ๐ป
Shurinโs military is one of the largest in the world. Boasting numerous orders of militaries that come with its varied specalisation, Shurin leverages its massive population to conscript vast armies it the need arises. Known s the masters of black powder, Shurinese forces use it extensively fielding various heavy artillery and small arms. The Shurinese military are also extensively filled with spellcasters many dragon blooded sorcerers bringing their emperorโs power to battle
๐ฃ๐ฒ๐ฎ๐๐ฎ๐ป๐๐ (C1)
Shurinโs ranks are swelled by vast ranks of Peasant troops conscripted and with limited training, if any. Equipped with only a simple spear or shortbow. Peasants are expected to simply add numbers to a Shurinese force and to do their duty.
๐๐ถ ๐ช๐ฎ๐ฟ๐ฟ๐ถ๐ผ๐ฟ๐ (C1-3)
Ji warriors are usually simply trained troops who often are reserves called upon in times of war, or repurposed guards. These troops are trained and famous for their interlocking shield walls or their ability to send hundreds of crossbow bolts at their foes. While not being particularly well equipped or trained, their numbers more than make up for it.
๐๐ฎ๐ฑ๐ฒ ๐๐๐ฎ๐ฟ๐ฑ (C3-5)
The Jade Guard are Shurinese professional force. Well armored and equipped., The jade guard fight with swords, shields and crossbows and are the backbone of any Shurinese army. Found in every region, the quality of a jade guard often varies. Nevertheless they are a force every Shurinese force requires for it provides a solid, well trained core of infantry and calvary in battle.
๐๐บ๐ฝ๐ฒ๐ฟ๐ถ๐ฎ๐น ๐ช๐ถ๐๐ฎ๐ฟ๐ฑ (C4-8)
Sanctioned wizards of imperial armies. These men and women are capable spellcasters and are widely use to bolster armies
๐๐ฒ๐ฎ๐ธ๐ ๐ผ๐ณ ๐๐๐๐ฟ๐ฒ (UC3-6)
The beaks are the specialist troops assigned to defend key cities and forts. Armed with longbows. These steely eyed archers are masters of defence loosing thousands of arrows at incoming attackers.
๐๐ถ๐ฟ๐ฒ ๐๐ฎ๐ป๐ฐ๐ฒ๐ (UC3-6)
The fire lances are orders of Shurinese military employing the large usage of black powder weapoary such as muskets and arquebeus. These troops are expert at black powder weapons and fire in deadly volleys.
๐๐ฟ๐ผ๐ป ๐๐ฎ๐ถ๐น ๐ช๐ฎ๐ฟ๐ฟ๐ถ๐ผ๐ฟ๐ (UC3-6)
The Iron Hail gunners are those who prefer to usage of explosives and blunderbusses. A primarily close quarter infantry. The Iron hail warriors decimate entire formations at close range
๐๐ฟ๐ฎ๐ป๐ฒ ๐ข๐ฟ๐ฑ๐ฒ๐ฟ (R5-8)
Armed with deadly long range heavy arquebus. These snipers are feared for they can send volleys of deadly accurate fire that could punch through even heavy plate. While rare, whenever they are present, enemy elite and commanders shiver.
๐ฆ๐ฝ๐ฒ๐ฎ๐ฟ๐บ๐ฎ๐ถ๐ฑ๐ฒ๐ป๐ (UC5-10)
A break in Shurinese gender norms, following an ancient Shuirnese myth, the spearmaiden order are a select group of women highly trained with the Shurinese long spear. Used as bodyguards for noble or spellcaster women or as quick response force. Spearmaidens are fearsome fighters on the battle
๐ฌ๐๐ฎ๐ป-๐ง๐ถ ๐ฉ๐ฒ๐ป๐ผ๐บ ๐๐น๐ฎ๐ฑ๐ฒ๐ (UC6-10)
The venom blades are the Yuan-Tiโs pureblood contribution to the Shurinese effort aside from its vast spy network. Armed with devastating venom coated blades, these warrior wield deadly poison and can even spit them. For this reason, few dare to cross blades for even a slight cut could mean death.
๐๐บ๐ฝ๐ฒ๐ฟ๐ถ๐ฎ๐น ๐ฃ๐ฒ๐ฎ๐ฟ๐น ๐ช๐ฎ๐ฟ๐ฟ๐ถ๐ผ๐ฟ๐ (UC6-8)
Clad in black, the pearl warriors are the elite troops of the emperorโs own command. Highly disciplined and loyal, they wield armor piercing crossbows, and spear and shields. Forming impenetrable walls. Whenever they are deployed, it is a sign that the Emperorโs attention is on this battle.
๐๐ฟ๐ฎ๐ด๐ผ๐ป ๐๐๐ฎ๐ฟ๐ฑ (R8-12)
There is no equal in Shurin to the dragon guard, and there are few in the world that have an equal to them. Enhanced by dracnoic magic, and clad in golden armor, the dragon guards at the Emperorโs personal guard and will die for their sworn protectorate.
๐๐ฟ๐ฎ๐ด๐ผ๐ป ๐ฏ๐น๐ผ๐ผ๐ฑ๐ฒ๐ฑ ๐ฆ๐ผ๐ฟ๐ฐ๐ฒ๐ฟ๐ฒ๐ฟ (R6-14)
Against great foes, the emperor often dispatches his kin(or distant kin), of dragon blooded sorcerers to bring forth great magic to battle.
๐๐บ๐ฝ๐ฒ๐ฟ๐ถ๐ฎ๐น ๐๐ฟ๐ฎ๐ด๐ผ๐ป (R16-25)
When the need is great, the emperor of Shurin calls upon its ancieny foundation of dragons. Imperial dragons are terrifying beast of war, faster and more slender than normal dragons, they glide through the air, and unleash devestating breaths of energy to smash its foes. When an Imperial dragon is called forth, the Shurinese rejoice and their opponents know that Shurinโs full might has been brought forth.
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๐๐น๐ฎ๐ฑ๐ฎ๐ฟ๐ถ
When the Eladari march to war, they call forth a deadly symphony trained over a time period that their foe could not comprehend. They fight to minimize losses for elves who can ill afford such. Yet, their military while small is among the most feared. Spellcasters of incredible power bolster its ranks while elite troops whose training span their entire human lifetime effortlessly slaughter their foes.
๐๐๐ฎ๐ฟ๐ฑ๐ถ๐ฎ๐ป (C6-8)
Every high elf is expected to do at least eight years of compulsory military service. By its end, they would have become Guardian warriors. In times of great crissi, the Eladari can mobilise its population, swelling its ranks with Guardians. Guardians with their years of training are the equal to the elite of the other factions. Masters in the longbow and the spear and shield. Guardians can withstand overwhelming numbers or lose dozens of arrows of inhuman precision in under a minute. Many arcane talenetd guardians become specalist guardians, infusing their ranks with potent magic.
๐๐ฎ๐ฒ๐ฑ๐ฟ๐ถ๐น๐ถ๐ผ๐ป ๐ฆ๐ฒ๐ฎ ๐๐๐ฎ๐ฟ๐ฑ (C7-10)
The Laedrilion Sea Guard is an extension of the Guardian forces, with many joining its ranks after being its guardians.. With another 20 years of training, these warriors have few equal in the world. The Elite warriors man the Eladari costal defences and the only open Eladari city of Aureonix. Masters of the spear and shield and longbow, these warriors are equally skilled in the longsword and are capable as both naval infantry and conventional infantry.
๐ ๐ฎ๐ด๐ฒ (C7-13)
Outnumbered by every major faction, the Eladari brings forth its mages to balance to scale. Elven mages are without equal and masters of every form of magical warfare. Bringing forth large arsenals of spells, Eladari mages are all across its ranks, raining death while boltsering and protecting its allies.
๐ฆ๐ถ๐น๐๐ฒ๐ฟ๐ด๐๐ฎ๐ฟ๐ฑ ๐ผ๐ณ ๐๐๐ฟ๐ถ๐ผ๐ป (C9-14)
The Silverguard are the standing profeesional full time warriors of the Eladari. Clad in glittering Silver armor made of magically infused starsteel, these warriors move at incredible speed, with inhuman reflexes and precision. Masters of the longbow, there are few non Elven archers that can match their precision and skill. They are also masters of glaive, longsword and long spear. Able to fight in discipline formations against forves many times their numbers.
๐ช๐ถ๐ป๐ฑ๐ฟ๐ถ๐ฑ๐ฒ๐ฟ๐ ๐ผ๐ณ ๐จ๐น๐๐ต๐ฟ๐ถ๐ผ๐ป (UC9-14)
Windriders are the Calvary forces of the Eladari. Mounted of Elvish horses, these calvary move at incredible speed and the riders have incredible bonds with their horses, allowing for superb cordination. Windriders are characterised by their skirmishing and ability to find exposed flanks, rather than head on charges. These warriors are masters of lances, longbow and spear.
๐ช๐ฎ๐ฟ๐ฑ๐ฒ๐ป๐ ๐ผ๐ณ ๐ง๐ถ๐ฟ๐ฎ๐ต๐๐ฒ (UC10-13)
The Wardens of Tirahue are the Elite Guards of Sacred and dangerous sites all over the Aurion Isles. Masters of defence, there is no one, save for dwarves who are more capable of defensive infantry warfare. Clad in enchanted plate, these elven warriors are in their spear and shields have held of forcee many times their strength with barely any lost.
๐ฆ๐ต๐ฎ๐ฑ๐ผ๐ ๐ฆ๐๐ฎ๐น๐ธ๐ฒ๐ฟ๐ (UC10-14)
Shadow Stalkers are the elite reconnisance and scout elements of Eladar forces. With their cloaks, Shadow stalkers are masters of hit and run, scouting and assassination. The very best of them can infilitrate even the most heavily guarded castles without effort to even kill a noble inside. These warriors have hundred of years of training and even more experience. They are the eyes and ears of the Eladari, in war and peace
๐๐น๐ฎ๐ฑ๐ฒ๐ด๐๐ฎ๐ฟ๐ฑ ๐ผ๐ณ ๐ฆ๐ถ๐ป๐ฑ๐ถ๐ฟ๐ถ๐ผ๐ป (R12-14)
There is no better swordmaster in Allurian than the Bladeguard. Equipped with enchanted greatswords, these elven warriors wield them beyond perfection. Trained for over two hundred years, the blade is an extension of their body and they can even use it to block spells and projectiles. In a fight, they can cut a dozen seasoned warriors within a blink of an eye and they move even faster
๐ฆ๐ถ๐๐๐ฒ๐ฟ ๐ผ๐ณ ๐๐ต๐ฒ ๐ฃ๐ต๐ผ๐ฒ๐ป๐ถ๐ (R12-14)
No faction can afford equipment an entire formation with arcane bows and arrows, and train them in their usage, except the Elves. The sister of the phoenix and a sisterhood of elven warriors equipped with magical bows. Their bows and arrows are infused with potent magic that see them set flesh alight and piercing wards and armor with ease. These women are masters of archery, magic and of their longsword. They are rarely deploye: against the other nations, but against threats of those from Sogomere, Vecna or any source in which steel may not serve, the sisters are deployed and they will come out victorious. Their deployment often signifies events or areas of paramount importance to the Eladari, and for good reason.
๐๐น๐ฎ๐ฑ๐ฒ๐๐ถ๐ป๐ด๐ฒ๐ฟ (R12-20)
Bladesingers combine magic and the martial, and have trained for hundred of years to perfect it into a song. When called to war, Bladesingers act as force multiplyers to other Eladari units or form their own troupe where they combine devestating magical abilities and martial skill in a dance where see entire army formations like a deck of cards in the wind.
๐๐ฟ๐ฐ๐ต๐บ๐ฎ๐ด๐ฒ (R15-20)
Archmage are the pinncale of Eladari magic. Reaching heights only a small handfull of himans have reached. Archmagee when called to battle bring forth battlefield destroying magic and reality warping powes. Their deployment signifies the Eladari commitment to battle.
๐ ๐ฎ๐ถ๐ฑ๐ฒ๐ป๐ ๐ผ๐ณ ๐๐ต๐ฒ ๐ฃ๐ต๐ผ๐ฒ๐ป๐ถ๐ (R14-20)
The personal bodyguards, diplomats and assassinโs of the Phoenix Queen herself. These women are infused with the goddess of magic herself, they reach heights not matched by any elf. They can act as generals, diplomats, assassinโs, spies for the Phoenix Queen, and they act in those category like masters in those field. Above all however, they are the Phoenix Queen closest advisors, bodyguards and friends.
๐ฃ๐ต๐ผ๐ฒ๐ป๐ถ๐ (R16-28)
In rare circumstances, the Eladari call upon Phoenixs to add their effort. Their presence is a signifier that their goddess is with them. Wreathed in arcane energy, the Phoenix is a force of nature, sending spells at their foes while their talons rip anything to shreds.
๐๐๐บ๐ถ๐ป๐ฎ๐ป๐ ๐๐ฟ๐ฎ๐ด๐ผ๐ป๐ (R18-28)
When the elves need the biggest force they can bring, they call upon their oldest allies, the Luminant Dragons. These dragons, of star and moon bring forth terrifying power in defence of their elvish allies.