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Tieflings
  • Size Medium
  • Speed 30 ft
Tieflings, nicknamed devilspawn, are a descendant of the ancient human race known as the Hurdin. Unlike most of the human race who fell under Varduin control, these himans made a pact with devil of Sogomere, while escaping control, they were fundementay changed. While thousands of years have destroyed any said bonds, their appearance and history have led them to be widely despised.
Ability Bonuses
INT +1 CHA +2
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Universal Racial Features
Child of Sogomere
Racial Feature

Tieflings have powers drawn from the horrific realm of Sogomere in their blood and can often draw on its power unwittingly.


Roll 6D6 at the end of the long rest. You can use any 6 to replace any dice roll.


Code: TF-COS
Darkvision
Racial Feature

Thanks to your demonic heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.


Code: TF-DV
Eldritch Rebuke
Racial Feature

Tieflings have long suffered abuse by folks who do not believe their taint does not affect them. Over time, Tieflings have learned to channel the power in their bloodline to unleash retribution against their attackers. 


After you are targetted, you can expand your reaction against your attacked if you can see them and are within 80ft. You do 2D6 psyhic damage, increasing by 1D6 at level 4 and every 4 levels afterwards

You can do this once per long rest.
Code: TF-ER
Gift of Sogomere
Racial Feature

Tieflings have an inherent ability to utilise magic. Able to draw upon their demonic ancestry to cast spells.


Select a cantrip and 1st level spell from the occult spell list. You can cast the spell once per long rest. the DC uses charisma if you are not a spellcaster. 

Code: TF-GS
Infernal Resistance
Racial Feature
Resistance: Resistance (half damage) • Types: fire

Tieflings are able to withstand flaming attacks thanks to their origins from the flames of Sogomere


You have resistances to fire damage


Code: TF-IR
Infusion of Magic
Racial Feature

Tieflings for they have connections to the strange and deadly plane of Sogomere have a special sense of the arcane.

You gain advantage in Arcana related rolls.

Code: TF-IM
Tiefling Tail
Racial Feature

The tail of a tiefling is more than for show, giving greater balance as well as acting as a handy assist.

You can pick up light objects that weight less than 2Kg as a free action. You also gain a +2 to acrobatics check.

Code: TF-BL
Features by Class

No class-specific racial features.

Features by Subrace

No subrace-specific racial features.