Tieflings have powers drawn from the horrific realm of Sogomere in their blood and can often draw on its power unwittingly.
Roll 6D6 at the end of the long rest. You can use any 6 to replace any dice roll.
Thanks to your demonic heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.
Tieflings have long suffered abuse by folks who do not believe their taint does not affect them. Over time, Tieflings have learned to channel the power in their bloodline to unleash retribution against their attackers.
Tieflings have an inherent ability to utilise magic. Able to draw upon their demonic ancestry to cast spells.
Select a cantrip and 1st level spell from the occult spell list. You can cast the spell once per long rest. the DC uses charisma if you are not a spellcaster.
Tieflings are able to withstand flaming attacks thanks to their origins from the flames of Sogomere
You have resistances to fire damage
Tieflings for they have connections to the strange and deadly plane of Sogomere have a special sense of the arcane.
You gain advantage in Arcana related rolls.
The tail of a tiefling is more than for show, giving greater balance as well as acting as a handy assist.
You can pick up light objects that weight less than 2Kg as a free action. You also gain a +2 to acrobatics check.
No class-specific racial features.
No subrace-specific racial features.