Fan Dancer

Prestige
The art of fan dancing has disputed origins, as it is practised and revered in both Shurin and Ithiskar. While lower forms of fan-dancing performance are commonplace in both cultures, it is the martial dancer who becomes the subject of legend. It is predominantly regarded as a feminine occupation—especially in Ithiskar, where only the Saori (the feminine aspect) practise it—while in Shurin, the elite Fan Dancer order is made up only of women. Fan dancers are highly skilled, trained for decades, and often magically and physically gifted, capable of wielding deadly fan blades for performance as well as bloodshed. Must be Shurin or Ithiskar origin.

Entry Requirements

All groups are required (AND). Within a group, requirements combine using that group’s operator (AND/OR).

Group 1
Inside group: AND
  • Performance — Expert
  • Fighter level 5+

Prestige Level Progression

Prestige Level Counts-As Mode Counts As
L1 Choose Fighter Wizard Sorcerer Rogue Bard
L2 Choose Fighter Bard
L3 Choose Fighter Wizard Sorcerer Rogue Bard
L4 Choose Fighter Bard
L5 Choose Fighter
L6 Choose Fighter Bard
L7 Choose Fighter Wizard Bard Sorcerer
L8 Choose Fighter Bard
L9 Choose Fighter Bard
L10 Choose Fighter Wizard Bard Sorcerer

Features

L2 — Fanblade Proficiency
Code: PFD1 · Mechanics: Fanblade Proficiency
Prestige Feature
Class Feature: Fanblade Proficiency (PFD1)

You gain proficiency equal to your weapon proficiency for the fanblade, or expert, whichever is higher. 

If you pick the former, then fanblade follows your weapon proficiency,

If you pick the later for every 5 levels prestiege class afterwards, increase your fanblade proficiency by one tier.

L2 — Fan Dancer Dedication - Fan Dancer Grace
Code: PFS1-3 · Mechanics: Fan Dancer Dedication - Fan Dancer Grace
Prestige Feature
Class Feature: Fan Dancer Dedication - Fan Dancer Grace (PFS1-3)

If wearing medium or heavy armor, attacking with weapons that are not fanblades, you cannot benefit from any Fan Dancer class feature or use their abilities

L2 — Fan Flourish
Code: PFD1-1 · Mechanics: Fan Flourish
Prestige Feature
Class Feature: Fan Flourish (PFD1-1)
Your feint action when using fanblades or any kind of handheld fan has its range become a 15ft radius. Furthermore as part of feint action, you can move 10ft
L3 — Fan Dancer Moves
Code: PFD2 · Mechanics: Fan Dancer Moves
Prestige Feature
Class Feature: Fan Dancer Moves (PFD2)

You gain the following martial masteries.


Sweeping Fan Block(Reaction)

2 Point, Using Fanblade

With impeccable reactions you sweep you fans to knock down incoming projectiles.

When targetted by ranged attack, make a performance check. If the performance is higher than the ranged attack, it misses.


Fan Throw(1 Action)

2 Point, Using Fanblade

Make a ranged attack using your fans against a target excatly 15ft from you. This range attack has a bonus of 5 Armor piercing if the target is off guard as well as extending off guard direction for one turn



L4 — Petal Step
Code: PFD3 · Mechanics: Petal Step
Prestige Feature
Class Feature: Petal Step (PFD3)

You gain a +2 bonus to stealth and acrobatics check. If sound is used to detect you instead, you gain a +5


You can use performance modifier for intiative.

L5 — Twirling Dance
Code: PFD4 · Mechanics: Twirling Dance
Prestige Feature
Class Feature: Twirling Dance (PFD4)

When you have spent an action to move, you may expand an action together to do a twirling fan dance. During this, you may make a single attack against a creature who you pass by as part of the move action and do not end the move action next by. If this provokes a attack of opportunity, they gain a -5 to hit. Duing this fan dance, you may not make any attack action


Your defence for one turn during this increase by your 1 + perfomance modifier/8 rounded down.



L6 — Pushing Wind
Code: PFD5 · Mechanics: Pushing Wind
Prestige Feature
Class Feature: Pushing Wind (PFD5)

When wielding a fan, within a 30ft radius allies who start their turns gain 5ft of movement while enemies gain a -10ft speed.

L7 — Master of Fan warfare.
Code: PFD6 · Mechanics: Master of Fan warfare.
Prestige Feature
Class Feature: Master of Fan warfare. (PFD6)

You gain the following martial masteries.


Fan Lift(1 Action)

3 Points

Select a target large or smaller within 10ft who makes a reflex save.


CF: They are lifted into the air 20ft before being slamned down, gaining stun 1, knocked prone

F: They are lifted into the air 15ft before being slamned down and knocked prone

S: Off Guard

CS:N/A


Air fan underarc(1 Action)

1 Point, Using fanblades

Swinging your fan in an upwards arc, you strike an airborne target. Selecting a target who has failed or critically failed a fan lift. You send a fan swining upwards. Make a ranged attack with advantage. This attack gains a +2 to gains lethality 4D12 and +1 to armor piercing

L8 — Fluttering Distraction
Code: PFD7 · Mechanics: Fluttering Distraction
Prestige Feature
Class Feature: Fluttering Distraction (PFD7)

You can do a fluttering distraction when doing a fan flourish feint action for an additional action, In a 15ft radius, enemies must make a will save

CF: They have disadvantage on attacks for 1 turn and are stun 1

F: They have disadvantage on attacks

S: Their next attack has a -2 

CS: N/A

L9 — Mesmerising Swirl Dance
Code: PFD8 · Mechanics: Mesmerising Swirl Dance
Prestige Feature
Class Feature: Mesmerising Swirl Dance (PFD8)

You can enter a mesmerizing swirl dance, twirling your fans with such incredible speed and grace that it turns into a terrifying dazzling maelstrom of grace.

You gain the benefits of twirling dance and move your movement speed up to 40ft. In addition, those within 15ft of which your move must make a will save vs a performance check.

CF: Stunned 3

F: Stunned 2

S: Stunned 1

CS: N/A

L10 — Legendary Fanblade Air Dance Strike
Code: PFD9 · Mechanics: Legendary Fanblade Air Dance Strikes
Prestige Feature
Class Feature: Legendary Fanblade Air Dance Strikes (PFD9)

You gain the following martial mastery


Air Danced Swing Triple Strike(2 Action)

8 Points, Using Fanblade

Select a target that has Failed or critically failed Fan Lift within 10ft. Immediately as they are in the air, you send a fan flying flying towards them, making an attack with advantage.

If that attack hits, you dash 5ft towards them, and strike their falling body, unleashing a flurry of fanblade strikes on them. Make 3 attacks, all ignoring MAP and gaining a +10 to AP. Your weapon damage is replaced by a 4D6 attack each instead of its standard profile and modifiers. However you apply on-hit effects. Afterwards, they fall to the ground taking the effects of the fan lift action. Once you do this your MAP is considered as 10.


Fanblade Whirl(2 Action)

5 Point, using fanblade

When you critically hit a target, hit a off guard or hit a target that has failed fan lift you whirl your fanblade, grinding armor and ripping flesh in an elegant dance of gore. 

You reduce the target's armor by one quarter, rounded up of your performance modifier until they are able to repair it and you do bonus 8D6 piercing damage.