Bard

Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and creating illusions. Bards believe the multiverse was spoken into existence and that remnants of its Words of Creation still resound and glimmer on every plane of existence. Bardic magic attempts to harness those words, which transcend any language.

Class Details

Class ID
BD
Starting Skills
4 + intelligence
Key Abilities
Charisma
Tags
Spellcaster

Proficiencies & Hit Die

Baseline Weapon Proficiency: Simple, Unarmed, Longsword, Crossbow, Scimitar, Rapier, Shortsword.
Baseline Armor Proficiency: Light, Unarmored.

Proficiency Trained Expert Master Legendary
Armor L13
Dodge L1 L13 L20
Fortitude Save L1 L9
Initiative L1 L10
Perception L1 L11
Reflex Save L1 L3
Spell/DC L1 L7 L15 L19
Weapon L9 L18
Will Save L1 L9 L17

Hit Die: d8

Class Features

Level 1

Musical Focus (BD1-MF)

Your spellcasting focus is msucisl instruments. If a spell requires the F component, you must be able to play music and have music be able to be heard.
Kind
Class Trait
Scope
Class Feature
Usage
Passive

Musical Talents (BD1-MY)

You become trained in performance.

Kind
Modify Proficiency
Scope
Class Feature
Usage
Passive
Proficiency Set
skill_5 → Trained

Bardic Performance (BD1-BM)

The cornerstone of a bard is the bardic performance. Using a mix of strange magic and performance to create magical effects to twist things to your will.

Bardic Performance cost an action to perform or sustain. You can do them an unlimited amount of times and switch between them freely. 

When you gain a level in bard you gain these performance. You unlock more through feats and subclass. 

You can only do one bardic performance per turn. You gain these bardic performance.


Triple Time

Allies with 60ft gain 5ft of movement


Hymn of the Courageous

Allies gain advantage against fear effects if they are within 60ft.


Uplifting Overture

Your performance makes allies feel they can succeed at anything. This counts as having prepared a help action active on allies within 45ft. The GM might rule that this can have no effect for example using it on a creature attempting to hide.


Song of Shielding: 

Creatures within 30ft reduce non-magical damage by your bard level and magical damage half your level(round up)



Kind
Class Trait
Scope
Class Feature
Action
One Action
Usage
Active

Inspirational Composition (BD1-IC)

You gain charges of inspiration, special compositions of occult magic and artisitic talent mixed into a burst of magic. You can spend then to do actions granted in by class feats or subclass. In addition you gain these basic compositions shown below.

You have inspiration points equal to your charisma modifer/2(round up) +round up( your bard level/4)

Kind
Class Trait
Scope
Class Feature
Usage
Active

Bard Spell Table (BD1-SPT)

You draw upon magic from esoteric knowledge. You are a spellcaster and can cast spells of the occult origin

You prepare all spells that you know. You start out with 4 level 1 spells to learn, gaining one each time you level up. 

Each time you level up, you can swap one spell out of your known spell.

You know cantrips as seen with the formula.

Kind
Spell Slot Table
Scope
Class Feature
Usage
Active
Cantrips / Level
round up(bard_level/6) -1 + charisma
Spells Known
bard_level + 3
Spells Prepared
bard_level + 3
Spell Slots Table
Class Level 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
L1 2 0 0 0 0 0 0 0 0 0
L2 3 0 0 0 0 0 0 0 0 0
L3 3 2 0 0 0 0 0 0 0 0
L4 3 3 0 0 0 0 0 0 0 0
L5 3 3 2 0 0 0 0 0 0 0
L6 3 3 3 0 0 0 0 0 0 0
L7 4 3 3 1 0 0 0 0 0 0
L8 4 3 3 2 0 0 0 0 0 0
L9 4 3 3 3 1 0 0 0 0 0
L10 4 3 3 3 1 0 0 0 0 0
L11 4 3 3 3 2 2 0 0 0 0
L12 4 3 3 3 2 2 0 0 0 0
L13 4 3 3 3 2 2 1 0 0 0
L14 4 3 3 3 2 2 1 0 0 0
L15 4 3 3 3 2 2 1 1 0 0
L16 4 4 3 3 2 2 1 1 0 0
L17 4 4 3 3 2 2 2 1 1 0
L18 4 4 3 3 3 2 2 1 1 0
L19 4 4 4 3 3 2 2 1 1 1
L20 4 4 4 3 3 3 2 2 1 1

Level 2

Bardic Muse Trait (BD2-MT)

Select a Bardic Muse Trait

Kind
Class Feat
Scope
Gain Subclass Feature
Usage
Active

Level 3

Bard Class Feat (BD2-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 4

Bardic Specalisation Choice (BD4-C)

You may choose to find another muse to specalise in, or find other paths with a class feat

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Options
Class Feat
Grants:
Bard Class Feat (BD4-CF)

Select a Bard class feat.

Usage
Active
Bardic Muse
Grants:
Bardic Muse Feature (BD4-SC)

Select a Bardic Muse Feature

Usage
Active

Level 6

Bardic Muse Feature (BD6-SC)

Select a Bardic Muse Feature

Kind
Class Feat
Scope
Gain Subclass Feature
Usage
Active

Level 7

Bard Class Feat (BD7-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 8

Bard Class Feat (BD8-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 9

Bardic Muse Feature (BD9-SC)

Select aBardic Muse Feature

Kind
Class Feat
Scope
Gain Subclass Feature
Usage
Active

Level 11

Bard Class Feat (BD11-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 12

Bardic Specalisation Choice (BD12-C)

You may choose to find another muse to specalise in, or find other paths with a class feat


Kind
Class Trait
Scope
Class Feature
Usage
Passive
Options
Class Feat
Grants:
Bard Class Feat (BD12-CF)

Select a Bard class feat.

Usage
Active
Bardic Muse
Grants:
Bardic Muse Feature (BD12-SC)

Select a Bardic Muse Feature

Usage
Active

Level 13

Bard Class Feat (BD13-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 14

Bardic Muse Feature (BD14-SC)

Select a Bardic Muse Feature
Kind
Class Feat
Scope
Gain Subclass Feature
Usage
Active

Level 16

Bard Class Feat (BD16-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 17

Bardic Specalisation Choice (BD17-C)

You may choose to find another muse to specalise in, or find other paths with a class feat

Kind
Class Trait
Scope
Class Feature
Usage
Passive
Options
Class Feat
Grants:
Bard Class Feat (BD17-CF)

Select a Bard class feat.

Usage
Active
Bardic Muse
Grants:
Bardic Muse Feature (BD17-SC)

Select a Bardic Muse Feature

Usage
Active

Level 18

Bard Class Feat (BD18-CF)

Select a Bard class feat.

Kind
Class Feat
Scope
Class Feature
Usage
Active

Level 20

Bard Class Feat (BD-20CF)

Select a Bard Class Feat

Kind
Class Feat
Scope
Class Feature
Usage
Active

Subclasses

Bardic Muse

Lore

Weavers of knowledge and cunning, Lore bards delve into ancient secrets, using song and satire to uncover truths and undermine foes. Their performances shift fate through whispered arcana and clever quips, guiding allies with wisdom plucked from every corner of the world.

Level 2

Spell Versatility (BD)

When you gain this feature, you can select spells equal to your charisma modifier to add to your known spells and you can prepare them normally.

When you level up or during downtime, you can swap out these known spells

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive

Cutting Remark (BD-LR1)

You gain the cutting remark bardic performance. 

You target a creature within 60 feet with scathing wit. It must make a Will saving throw vs. your Bard Spellcasting DC.

  • Success: –1 to attack rolls until its next turn.

  • Failure: –2 to attack and saving throws until its next turn.

Critical Failure: Also becomes Off-Guard.


Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Level 9

Lorekeeper Inspiration (BD-LR3)

You can spend 1 Inspiration point to add 1D8 to any intelligence related check.

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Level 14

Universal Recall (BD-LR4)

When you gain this feature select 4 spells from the primal and the divine spell list to learn. You can change one of this spell on a downtime or during a long rest.

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Swords

Dancing with blade and melody, Swords bards merge martial artistry and song. Each flourish disorients opponents as razor-sharp harmonies echo through steel strikes. Their elegant assaults inspire comrades, turning every duel into a performance of deadly grace and rhythmic combat poetry.

Level 2

Martial Flourish (BD-SW1)

You van use your weapon as a spellcasting focus.  In in addition, you gain expert proficiency in weapons.

Kind
Add Core Proficiency (Armor/Weapon)
Scope
Subclass Feature
Usage
Active
Level 6

Inspirational Strike (BD-SW2)

As an action, make a melee weapon attack and start this performance. On a successful attack, until the end of your next turn, allies can choose to gain a +1 to attack rolls, damage or defence against that creature. 


You can spend an action to sustain it afterwards for another turn to a max of 5.

Kind
Class Trait
Scope
Subclass Feature
Action
One Action
Usage
Active
Level 9

Singing Blade (BD-SW3)

Spend 2 Inspiration points, and for the next minute, you can add your charisma modifier to defence.

Kind
Class Trait
Scope
Subclass Feature
Action
Two Actions
Usage
Active
Level 14

Song of Blades (BD-SW4)

You can sustain a bardic performance as part of a attack action.

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Dancer

Mesmerizing audiences and battlefields alike, Dancer bards channel fluid motion to beguile enemies and embolden allies. Their hypnotic routines weave illusion and sound, surrounding friends with protective rhythms while foes falter under the spellbinding cadence of their art.

Level 2

Fluid Form (BD-DC1)

You gain bonus 10ft of movement and +2 to defence if you are not Weakened(Body), or have your movement speed reduced..

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Level 6

Battle Dance (BD-2DC)

You can spend two inspiration point to dash 35ft and do one of following. You can the dance you did not di it for half the inspiration cost if uou di it before the round ends

Grand Enterence 

For 2 actions, You dash to an enemy, forcing them to make a fortitude save. 

CF They gain stun 3

F They gain stun 2

S They gain stun 1

CS No effect

Protective Dance

You dash to an ally as an action or as a reaction, granting them 1D8 hitpoints + your bard level in temporary hitpoints.

Kind
Class Trait
Scope
Subclass Feature
Action
Two Actions
Usage
Active
Level 9

Captivating Dance (BD-DC3)

For one action, you do this bardic performance.You can force creatures to make a will saving if they can see you and are within 60ft as part of this performance. They can spend an action on following turns to re-roll saving throws if you sustain this performance. If a creature sees you while sustaining they have to make a saving throw again.

CF They gain stunned 1 and gain disadvantage on reflex saves and perception checks and attack rolls

F They gain -2 on perception check and -2 on reflex saves and attack rolls

CS/S No effect

Kind
Class Trait
Scope
Subclass Feature
Action
One Action
Usage
Active
Level 14

Choreographed dance (BD-DC4)

You can spend 3 inspiration and a reaction to make an ally within 45ft to dash 15ft to within 30ft of you. You then dash 30ft towarss the ally. Granting them advantage on reflex saves until the end of the current turn and you can force an attack to be made against you.
Kind
Class Trait
Scope
Subclass Feature
Action
Reaction
Usage
Active
Maestro

Conductors of war’s symphony, Maestro bards wield charisma as a baton. They orchestrate each clash with commanding gestures, emboldening troops and synchronizing strikes with precision. Their resonant leadership transforms chaotic battle into a choreographed opus of victory.

Level 2

Conductor’s Poise. (BD-MS1)

If you start a combat encounter without any inspiration, you gain 1. If you do not use it in the next minute, it’s lost. 

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive
Level 6

Flow of Conflict (BD-MS2)

During this performance which you spend an action for, you allies with 45ft can select one of the following benefits

- Gain temporary hitpoints equal to your charisma modifier

- Spend a reaction to move 15ft

- Have their attacks do bonus 1D4 thunder damage.

Kind
Class Trait
Scope
Subclass Feature
Action
One Action
Usage
Active
Level 9

Lingering Tune (BD-MS3)

When you use a bardic performance, you can spend 1 inspiration point to attempt to make it last longer. To do so, make a performance check vs a DC value of 10 + your bard level, however the GM can alter it based on the situation.

CF: You are unable to spend inspiration or use any bardic performance until the start of your next turn.

F: No effect

S: The effect of the performance extends until the end of your next turn

CS You can take S effect or spend another inspiration point to make effect of the bardic performance last for a minute.

Kind
Class Trait
Scope
Subclass Feature
Action
One Action
Usage
Active
Level 14

Captivating Performance (BD-MS4)

You can spend 1 Inspiration when doing bardic performance to do two bardic performance with one action.

Kind
Class Trait
Scope
Subclass Feature
Usage
Passive

Feature / Skill Feat / Skill Point Summary by Level

Level Features Skill Feats at this Level Skill Points from this Class
L1 BD1-MF–Musical Focus, BD1-MY–Musical Talents, BD1-BM–Bardic Performance, BD1-IC–Inspirational Composition, BD1-SPT–Bard Spell Table 0
L2 BD2-MT–Bardic Muse Trait 1 2
L3 BD2-CF–Bard Class Feat 2
L4 BD4-C–Bardic Specalisation Choice 1 2
L5 2
L6 BD6-SC–Bardic Muse Feature 1 2
L7 BD7-CF–Bard Class Feat 3
L8 BD8-CF–Bard Class Feat 1 3
L9 BD9-SC–Bardic Muse Feature 3
L10 1 3
L11 BD11-CF–Bard Class Feat 4
L12 BD12-C–Bardic Specalisation Choice 1 4
L13 BD13-CF–Bard Class Feat 4
L14 BD14-SC–Bardic Muse Feature 1 4
L15 5
L16 BD16-CF–Bard Class Feat 1 5
L17 BD17-C–Bardic Specalisation Choice 5
L18 BD18-CF–Bard Class Feat 1 5
L19 6
L20 BD-20CF–Bard Class Feat 1 6