| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits |
|---|---|---|---|---|---|---|---|---|
| Bodysuit | 0 | 0 | 22 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Civilian Clothing | 0 | 0 | 18 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Explorer Clothing | 0 | 0 | 20 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Formal Wear | 0 | 0 | 12 | — | 5 | 1 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Loincloth/Kilt | 0 | 0 | — | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Martial Robe | 0 | 0 | 22 | — | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Naked/Undergarments | 0 | 0 | — | — | 0 | 0 | unarmored |
Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Robes | 0 | 0 | 26 | 4 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Slitted/Exposed Robes | 0 | 0 | 30 | 4 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Spidersilk Bodysuit | 1 | 2 | 30 | 8 | 0 | 0 | unarmored |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits |
|---|---|---|---|---|---|---|---|---|
| Castle Forged Full Plate | 4 | 5 | 7 | 18 | 30 | 4 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Bulwark
You gain a +2 on saving throws against area of effect effects |
| Cobbled Armor Plate | 4 | 4 | 7 | 18 | 15 | 4 | heavy | — |
| Heavy Chain | 4 | 3 | 9 | 18 | 15 | 3 | heavy |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Rodanin Greatsword Heavy Plater | 4 | 4 | 8 | 18 | 20 | 4 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Splint Mail | 4 | 4 | 8 | 16 | 10 | 2 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Three Quarter Plate | 4 | 4 | 8 | 16 | 10 | 3 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Dwarvish Dead Pass Breaker Armor | 5 | 5 | 7 | 20 | 35 | 6 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Elderbeard Full Plate | 5 | 5 | 7 | 20 | 30 | 2 | heavy |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Bulwark
You gain a +2 on saving throws against area of effect effects Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Full Plate | 5 | 5 | 7 | 18 | 30 | 4 | heavy |
Bulwark
You gain a +2 on saving throws against area of effect effects Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits |
|---|---|---|---|---|---|---|---|---|
| Battle Kilt/Skirt | 1 | 1 | 24 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Blood Sister Battle Loincloth | 1 | 2 | 28 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Boiled Wax Leather | 1 | 2 | 18 | 10 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Buckle Armor | 1 | 1 | 17 | 12 | 0 | 1 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Cutout Fitted Feathersteel Skirt and Plate | 1 | 2 | 22 | 12 | 0 | 0 | light | — |
| Form Fitted Leather | 1 | 1 | 24 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Leather Armor | 1 | 1 | 20 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Padded Armor | 1 | 1 | 16 | — | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Quilted Armor | 1 | 1 | 18 | 10 | 0 | 1 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Reinforced Feathersteel Leather Plate and Skirt | 1 | 2 | 18 | 12 | 1 | 0 | light | — |
| Slyvorin Wardancer Loincloth | 1 | 2 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Studded Leather | 1 | 1 | 18 | 10 | 0 | 1 | light | — |
| Two Piece Exotic Hide Wrap and Loincloth | 1 | 2 | 26 | 6 | 0 | 0 | light |
Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Breastplate | 2 | 1 | 18 | 12 | 0 | 1 | light | — |
| Chitin Light Plate | 2 | 2 | 20 | 10 | 0 | 1 | light | — |
| Gamberson Feathersteeel Armor Jacket | 2 | 1 | 20 | 10 | 5 | 0 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Kilted Breastplate | 2 | 2 | 18 | 10 | 0 | 0 | light | — |
| Spidersilk Bodysuit Armor | 2 | 2 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Chain Shirt | 3 | 2 | 17 | 12 | 5 | 2 | light |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Dragonbone Light Plate | 3 | 3 | 20 | 13 | 0 | 0 | light |
Bulwark
You gain a +2 on saving throws against area of effect effects Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Fitted Light Exotic Hide Vest with Short Skit | 3 | 2 | 22 | 10 | 0 | 1 | light | — |
| IIluskanian Givali Armor | 3 | 2 | 20 | 12 | 5 | 1 | light | — |
| Reinforced Dragline Silk Bodysuit | 3 | 0 | 26 | 8 | 0 | 0 | light |
Comfort
The armor is so comfortable that you can rest normally while wearing it |
| Spidersilk Reinforced Padded Armor | 3 | 2 | 24 | 8 | 0 | 0 | light |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Starsteel Light Vest | 3 | 2 | 24 | 8 | 0 | 0 | light |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits |
|---|---|---|---|---|---|---|---|---|
| Chain Mail | 3 | 2 | 14 | 12 | 10 | 3 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Cutout Half Plate and Loincloth | 3 | 2 | 18 | 14 | 0 | 1 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Exposed
The clothing or armor allows great freedom of movement at the cost of protection. When wearing this armor, you gain a +1 to dodge, reflex saves and acrobatic checks However your critical threshold is reduced by one and you gain a -1 to saves vs environmental effect |
| Eladari Guardian Plate | 3 | 3 | 22 | 10 | 0 | 0 | medium |
Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Form Fitted Scale | 3 | 3 | 15 | 10 | 5 | 0 | medium | — |
| Half Plate | 3 | 3 | 14 | 14 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Lamenar Armor | 3 | 3 | 14 | 12 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Plate Reinforced Coat | 3 | 2 | 16 | 14 | 5 | 1 | medium | — |
| Rodanin Legion Armor | 3 | 3 | 14 | 14 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Scale Mail | 3 | 2 | 14 | 13 | 5 | 2 | medium | — |
| Tempered Scale Mail | 3 | 3 | 14 | 12 | 5 | 2 | medium | — |
| Castle Forged Half Plate | 4 | 3 | 12 | 14 | 5 | 2 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Eladari Silverguard Starsteel | 4 | 4 | 22 | 8 | 0 | 0 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 Threshold
This armor, armor value can only be reduced to a max of 25%(rounded down) even by effects that ignore armor as long as they are not magical |
| Harrowbone Plare | 4 | 4 | 12 | 16 | 5 | 1 | medium |
Noisy
This armor is loud and likely to alert others to your presence. The armor’s check penalty applies to Stealth checks even if you have the required Strength modifier. |
| Iluskanian Revali Vest and Skirt | 4 | 3 | 18 | 16 | 5 | 2 | medium |
Bulwark
You gain a +2 on saving throws against area of effect effects |
| Lattice Armor | 4 | 3 | 11 | 16 | 10 | 3 | medium |
Resilient
The armor is designed to absorb the most critical blows. The roll required to land critical strike is increased by 1 |
| Name | Armor Value | Armor Defence | Dex Cap | Str Req | Speed Penalty | Hindrance | Group Code | Traits |
|---|---|---|---|---|---|---|---|---|
| Buckler Shield | 2 | 1 | 17 | 8 | 0 | 0 | shield | — |
| Wooden Shield | 2 | 2 | 12 | 10 | 0 | 0 | shield | — |
| Steel Shield | 3 | 2 | 10 | 15 | 5 | 1 | shield | — |
| Tower Shield | 4 | 2 | 8 | 17 | 10 | 2 | shield | — |